FIRE
3Unmasked Dragon
ATK:
1400
DEF:
1100
View:
3411
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Wyrm-Type monster with 1500 or less DEF from your Deck.
Unmasked Dragon — Power Evaluation
Final Score: 46 ± 8 · Confidence: Medium
- Intrinsic: 47 · Deck: 45 · Meta: provisional
- Primary role: Material body · Secondary: Recovery/Recursion, Extender
Why it scores here
Unmasked Dragon is a supporting Wyrm body, not a payoff: its only text converts a battle destruction into one Wyrm-Type monster with 1500 or less DEF Special Summoned from the Deck, which is real but slow, opponent-dependent value. It scores modestly because that is a reactive float that requires the card to lose a battle and be sent to the Graveyard, so it neither advances a board proactively nor interacts with the opponent. Its 1400 ATK / 1100 DEF and the 15 distinct archetypes in the 22-deck sample earn it nothing by themselves — the deck spread only confirms it is a cheap, legal, occasionally played Wyrm body. The 0 recorded combo appearances and absence of guides cap how high the conversion and resilience axes can go.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 35 | No search route or starter usage appears in the evidence (0 starter role / 0 searched-for role across combos), and the effect is only live after a battle destruction, so it is essentially a drawn, situational card (inferred). |
| Combo & Conversion | 22 | It does nothing on its own and appears in 0 recorded combos with no avg power index, so its ceiling is one delayed Wyrm body rather than a real board (observed). |
| Resource Economy | 48 | The float replaces the lost body with a Wyrm Special Summoned from the Deck, a roughly even-to-slightly-positive exchange plus a thin of the deck, but only after the card is destroyed in battle (verified). |
| Effect & Interaction | 20 | The card itself provides no removal, negation or disruption; any interaction comes from the Wyrm it recruits, which is only indirect and unconfirmed by the evidence (verified). |
| Material Utility | 55 | A Level 3 FIRE Wyrm is a clean generic material body that still functions when its effect is blanked or never triggers, fitting Wyrm Synchro/Xyz lines implied by partners such as Baxia and Draco Berserker of the Tenyi (inferred). |
| Resilience & Flexibility | 38 | The trigger demands destruction by battle and being sent to the Graveyard, so effect removal, banishing, or simply ignoring it versus a defence-position wall blanks the card, though multiple copies give some redundancy at 1.95 copies/deck (verified). |
| Deck-Building Efficiency | 60 | It is a small main-deck body with no locks, no garnet risk and no extra-deck cost, and the sample runs it main-deck in 22 decks at an average of 1.95 copies, though it does occupy a slot only Wyrm decks can use (observed). |
Calculation
Weight profile: 0.7 Material body + 0.3 Recovery/Recursion. Intrinsic ≈ 47, Deck ≈ 45, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Floats into a free Wyrm-Type body with 1500 or less DEF pulled straight from the Deck, thinning the deck while keeping a board presence
- Level 3 FIRE Wyrm body is usable as generic Synchro/Xyz material even if the effect is never triggered or is negated
- Very cheap to run: no locks, no garnet, no Extra Deck requirement, and 1.95 copies per deck on average is fine
- Legal in TCG, OCG, Master Duel and Duel Links, so the card is always available where Wyrm decks exist
Weaknesses
- The trigger only fires when it is destroyed by battle and sent to the Graveyard, so effect-based removal, banishing, or simply not attacking leaves it blank
- Provides no interaction with the opponent on its own — it delays rather than disrupts
- Wyrm-restricted recruit pool means it is only meaningfully useful in Wyrm-centric builds
- Zero recorded combo appearances means it is not a practical starter or end-board piece in the sampled data
Counters / choke points
- Effect negation on the Graveyard trigger (e.g. Ash Blossom & Joyous Spring class of hand traps) stops the Deck Special Summon
- Removing it without battle — effect destruction, or any 'banish instead of sending to the Graveyard' effect — turns off the float entirely
- Cards that banish the Graveyard trigger before it resolves (e.g. Called by the Grave-style effects)
- Ignoring it and attacking elsewhere or over it with a monster whose battle damage is irrelevant
Best use
Cheap floating Level 3 Wyrm body that recruits a low-DEF Wyrm from the Deck after being destroyed in battle. Decks: Tenyi, Swordsoul, Wyrm Synchro builds. Suggested copies: 2.
Evidence & gaps
- Verified: Card text: 'When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Wyrm-Type monster with 1500 or less DEF from your Deck.'; Level 3 FIRE Wyrm, 1400 ATK / 1100 DEF, no archetype, no Tuner status, no once-per-turn clause stated; Legal in TCG, OCG, Master Duel and Duel Links with no banlist token supplied; Appears in 22 recent decks, all main deck, 0 side deck, average 1.95 copies (max 3); Not a Top Card in any format (top-card status = false); 0 recorded combo appearances and 0 combo roles (starter/searched/material/payoff/end-board) in the combos sample
- Observed: Spread across 15 distinct archetypes in the 22-deck sample, with the largest shares at 13.6% each (Greed, Swordsoul); Top partners: Tenyi Spirit - Vishuda (77.3% co-decks), Harpie's Feather Duster (72.7%), Gold Sarcophagus and Baxia, Brightness of the Yang Zing (54.5% each); Usage statistics (StatisticsCard) unavailable, so archetype inclusion is inferred from the 22-deck sample only; No guides mention the card (total guides = 0)
- Inferred: Because the recruited monster is a Wyrm with 1500 or less DEF summoned from the Deck, the card functions as a delayed, deck-thinning floater rather than a proactive starter; High co-occurrence with Tenyi Spirit - Vishuda and Wyrm Synchro pieces (Baxia, Draco Berserker of the Tenyi) indicates a Wyrm-material role that survives even when the trigger is negated; The battle-destruction requirement makes the effect opponent-controlled and blank against effect removal, so practical reliability is well below its text's nominal ceiling
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from the 22-deck sample only deck sample does not state which Wyrm the effect actually recruits, so the recruit target quality is inferred from partner co-occurrence






